![]() R4 SDHC Dual-Core ( (YSMenu (not the forwarder process) bricks the card).R4 Gold Pro ( / (YSMenu (not the forwarder process) bricks the card).CycloDS (i)Evolution (Can autoboot ROMs, but it works differently than other flashcards).Cards with (Game compatibility is bad, so saving/loading save file results in crashing).R4iLS (Game compatibility is bad, so saving/loading save file results in crashing).EX4DS (Game compatibility is bad, so saving/loading save file results in crashing).Gateway Blue Card (Game compatibility is bad, so saving/loading save file results in crashing).Ace 3DS+ (Game compatibility is bad, so saving/loading save file results in crashing).R4i3D NEW (Use R4iDSN template and pack).SuperCard DSTWO (Normal and Plus versions).R4iTT ( (Purple card may be incompatible).R4 DS (Original Non-SDHC version, uses M3 DS Simply (uses Acekard 2(i) (DSi-Enhanced games, including newer NTR games, don’t work).Be sure to specify which build you’re using (Normal or Alt), and if RESETSLOT1 is set to 0 or 1 in sd:/nds/ntr_launcher.ini. If you have a flashcard that works with Apache Thunder’s NTR Launcher, you can request it on the GBAtemp thread. The only downside is that it drains your system battery faster. If you want perfect game compatibility, get the SuperCard DSTWO/DSTWO PLUS. The recommended flashcards are the DSTT and Acekard 2i. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu.Navigate to your game’s location and press A.If you get a nitroFSInit() fail message, try using TWiLight Menu++ to launch, or place NDSForwarder.dsi on the root of your SD card.Hold A + B, then power on your device to boot to Unlaunch.Drag the apfix.pck file to sd:/_nds/ntr-forwarder/.7z file, go to the _nds/TWiLightMenu/extras folder Download the latest TWiLightMenu-DSi.7z.If you already have TWiLight Menu++, skip to the next section. Part 2: Getting the AP fix files from TWiLight Menu++ # Extract the contents of the for SD Card root folder to the root of your DSi’s SD card.Download the Forwarder pack for DSi SD Card.This can optionally be installed to hiyaCFW directly using TMFH.Copy NDSForwarder.dsi to your SD card root.A Nintendo DSi with Unlaunch and hiyaCFW installed.Should be good for building Houses, Temples, etc. Ripped by Donaldthescotishtwin and resized by Vinnyboiler Various textures from different N64 games, give credits if used. Varieties of textures ripped from Mario kart 64. These are textures from Rainbow Road in MKWII and DS. These are textures used in Pinna Park from Super Mario Sunshine credit if used! Misc level textures and other objects of use resize 64圆4 to 32圆4 if required for max resolutionĪll textures from the game, sorted by worlds and their areas.Īlmost ALL textures from Lego Racers 64, Give credits if used. (Previously available at C3/Q4/2014)Īny texture from the maps - sorted by levels ![]() The texture collection of my first free model set. Ripping from PSP isn't as easy as I expected it to be, anyways this will be good for metal like levels like Metropolis from Sonic the Hdgehog 2! Don't forget to give credits. ![]() Ripped from Super Monkey Ball 2: Sakura Edition for iPad.Ĭrash Tag Team Racing- Von Clutch's MotorWorld Super Monkey Ball 2: Sakura Edition (Far East Textures) Some Super Mario Galaxy 2 textures (some are very useless) Random forest textures from the PSX game, Crash bandicoot 3.Ī pack of useful textures for use in cities and roads. Super Mario Sunshine Textures (Still working on houses) Don't bother crediting unless you feel like it. Mario Kart Wii Textures I took the time to rip. Most of Sonic Unleashed Textures ripped by FireMario74, and Re-sized by me, Blakeoramo. Largely consists of textures for solid surfaces such as grass, stone, shingles, and many kinds of brick, with a few miscellaneous textures as well.Īll textures - may contain some doubles since they're sorted ![]() Some textures ripped from Super Bomberman 64. It has both regular textures that are 32x32 that can be used for level design and background textures that are 256x256 which can be used for backgrounds for your levels. These are textures I ripped from Chrono Cross. All textures from super mario 64 i could find.Īll textures from space station silicon valley, some textures will look weird with the Glide Final plugin. ![]()
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